Create_my_guitar_shop.Sql

These exercises all use the create_my_guitar_shop.sql (Links to an external site.). Write the code for each and save the code (each code segment identified and separated) in Notepad. Submit your completed assignment via Canvas.

To test whether a table has been modified correctly as you do these exercises, you can write and run an appropriate SELECT statement.

1) Write an INSERT statement that adds this row to the Categories table: category_name:  Brass
and Code the INSERT statement so MySQL automatically generates the category_id column.

2) Write an UPDATE statement that modifies the row you just added to the Categories table. This statement should change the category_name column to “Woodwinds”, and it should use the category_id column to identify the row.

3) Write a DELETE statement that deletes the row you added to the Categories table in exercise 1.

This statement should use the category_id column to identify the row

These exercises all use the create_my_guitar_shop.sql (Links to an external site.). Write the code for each and save the code (each code segment identified and separated) in Notepad. Submit your completed assignment via Canvas.

To test whether a table has been modified correctly as you do these exercises, you can write and run an appropriate SELECT statement.

1) Write an INSERT statement that adds this row to the Categories table: category_name:  Brass  and Code the INSERT statement so MySQL automatically generates the category_id column.

2) Write an UPDATE statement that modifies the row you just added to the Categories table. This statement should change the category_name column to “Woodwinds”, and it should use the category_id column to identify the row.

3) Write a DELETE statement that deletes the row you added to the Categories table in exercise 1.

This statement should use the category_id column to identify the row.

 
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Project Management Case Study

Answer the following questions with 500 Words.

Assignment Question:

Please read the Case-7.1 “Alaska Fly-Fishing Expedition.” from Chapter 7 “Managing Risk” given in your textbook – Project Management: The Managerial Process 8th edition by Larson and Gray page no: 241 also refer to specific concepts you have learned from the chapter to support your answers.  Answer the questions asked in case study as deliverables where you should consider the milestones and technical requirements. Also refer to the figures from textbook mentioned in the case study.

Questions:

1. Identify potential risks associated with this project. Try to come up with at least five different risks. 

2. Use a risk assessment form similar to Figure 7.6 to analyze identified risks. 

3. Develop a risk response matrix similar to Figure 7.8 to outline how you would deal with each of the risks

Assignment 2

Project Management (MGT323)

Deadline: 7/11/2020 @ 23:59

 

Instructions – PLEASE READ THEM CAREFULLY

· Avoid plagiarism, the work should be in your own words, copying from students or other resources without proper referencing will result in ZERO marks. No exceptions.

· All answered must be typed using Times New Roman (size 12, double-spaced) font. No pictures containing text will be accepted and will be considered plagiarism).

· Answer the following questions with 500 Words.

· All students are encouraged to use their own words.

· Students must mention question number clearly in their answer.

 

 

 

 

 

 

 

 

 

 

 

 

 

Assignment-2-Case Study

 

Assignment Question:

 

Please read the Case-7.1 “Alaska Fly-Fishing Expedition.” from Chapter 7 “Managing Risk” given in your textbook – Project Management: The Managerial Process 8th edition by Larson and Gray page no: 241 also refer to specific concepts you have learned from the chapter to support your answers. Answer the questions asked in case study as deliverables where you should consider the milestones and technical requirements. Also refer to the figures from textbook mentioned in the case study.

 

 

Questions:

 

 

1. Identify potential risks associated with this project. Try to come up with at least five different risks.

2. Use a risk assessment form similar to Figure 7.6 to analyze identified risks.

3. Develop a risk response matrix similar to Figure 7.8 to outline how you would deal with each of the risks

 

 

 

 

 

 

 

 

 

 

Answers:

1.

2.

3.

References:

 
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Strategic Management

Please write a one page essay for the following question.

1.Explain which of Disney’s four business segments are contributing to the success of Disney+

  • briefly explain the four segments (You need to write in detail mainly about Media Network and studio entertainment. For the parks and cusumers product, just make a short description)

(case detail ,For the studio entertainment you need to write about IP, FILM STUDIO, for network part need to write about acquiring Media networks (Fox, ABC shows))

MHE-FTR-070 126026128X

REVISED: FEBRUARY 27, 2020

MH0070

Professors Frank T. Rothaermel Noorein Inamdar, and David R. King prepared this case from public sources. This case is not intended to be used for any kind of endorsement, source of data, or depiction of efcient or inefcient management. All opinions expressed, and all errors and omissions, are entirely the authors. © by Rothaermel, Inamdar, and King 2020.

FR ANK T. ROTH AER MEL

NOOR EIN INAMDAR

DAV ID R. K ING

The Walt Disney Company

It’s kind of fun to do the impossible.

– Walt Disney

February 25, 2020, 4:15 am. Bob Chapek’s alarm goes off and 10 minutes later he is riding on his Peloton bicycle, while watching a new 3D computer-animated video with virtual reality headsets. After a quick shower, Bob Chapek summons his white Tesla Model X with dark tinted windows from the garage to let the car drive him on his 30-minute commute to Disney’s Burbank, CA, off ice. While relaxing during the car ride, his thoughts turn to the big announcement later this afternoon, with him being named Disney’s new CEO, effective immediately. Employees, investors, and all of the other Disey stakeholders will have a lot of questions about his future vision for Disney. . .

With $60 billion in annual revenues in 2019, The Walt Disney Company is one of the world’s larg- est media companies. As a diversif ied media company, Disney is active in a wide array of business activities, from movies to amusement parks as well as cable and broadcast television networks (ABC, ESPN, and others), cruises, retailing, and streaming.1

The New CEO will need to implement multiple strategic initiatives that were put in place by Bob Iger, his larger-than-life predecessor at Disney, who spent almost 50 years with the company, and thereof 15 years as CEO. Disney closed its $71.3 billion acquisition of 21st Century Fox’s enter- tainment assets, or its largest acquisition ever, in March 2019.2 As part of the Fox and other deals, Disney gained controlling ownership of Hulu, a streaming service.3 Disney is also rolling out its own new streaming service called Disney+ in November 2019, thus moving into the direct- to-consumer space. In September 2019, Apple announced is new streaming services, Apple TV+. On the day of the Apple announcement, Iger resigned from Apple’s board of directors due to a conf lict of inter- ests.4 Iger also announced that Disney will pull most of its movies from Netf lix by 2020.5

Another challenge is managing the growing portfolio in Disney’s Studio Entertainment divi- sion, as it operates more than seven movie studios, including Walt Disney Pictures, Walt Disney Animation, Pixar, Marvel, Lucasf ilm, 21st Century Fox, Fox, and Blue Sky. As a result, Disney has outlined plans for roughly a dozen movies each year through 2022.6

During Iger’s tenure as CEO, Disney has performed well in terms of stock price appreciation and f inancials (Exhibit 1 and Exhibit 2). Yet, Iger has delayed his retirement from Disney f ive times. Each time he has leveraged delaying retirement into higher pay, which in 2018 was $65 million;7

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making Iger one of the highest paid CEOs in corporate America. What surprised many, including Disney employees is that Iger’s announcement to indeed step down as CEO happened with no prior notice, and was made effective immediately. The new CEO, Bob Chapek, has big shoes to f ill.

Strategic Leadership

The phenomenal success of Disney is partly attributed to the leadership of three distinguished individuals: Walt Disney, Michael Eisner, and Robert Iger. The saga of all three leaders is akin to Disney’s epic movies featuring unsurmountable challenges, adventure, and f leeting victories. Each leader is recognized for providing a strong vision and strategic direction that enabled the company to adapt to unprecedented changes in the media and entertainment industry and grow into the colos- sus company it is today.

WALT DISNEY Walt Disney, the entrepreneur, animator, and f ilm producer, is viewed by many as the “icon of

American ingenuity”8 who had the corporate vision, values, and perseverance that led to the com- pany’s success as a media and entertainment provider. In 1923, Walt moved to Los Angeles to work as a f ilm director and was unable to f ind a job. Thus, he joined forces with his brother Roy, and they founded Disney Brothers Cartoon Studios. The new entrant produced Alice in Wonderland and a series of Alice comedies that lost popularity by 1927. Walt worked with his old friend Ubbe Iwerks to create a new character Mortimer Mouse, later renamed Mickey Mouse, which revolutionized the cartoon industry. In 1928, Mickey made his screen debut in Steamboat Willie.9

In 1937, another major turning point for the Disney Company came with the release of the world’s f irst full-length animated cartoon in Technicolor called Snow White and the Seven Dwarfs. This f ilm made $8 million (~$150 million in today’s inf lation-adjusted dollars), and it won eight Oscars. Over the course of Walt’s life, the company continued to produce successful full-length animated f ilms such as: Pinocchio (1940), Fantasia (1940), Dumbo (1941), Bambi (1942), Cinderella (1950), Alice in Wonderland (1951), Peter Pan (1953), Sleeping Beauty (1959), 101 Dalmatians (1961), and Mary Poppins (1964).

As the head of the company, Walt was an inf luential leader with a strong work ethic and lofty values. He ran the company as a f lat, nonhierarchical meritocracy. He held employees to high profes- sional standards emphasizing creativity, quality, teamwork, communication, and cooperation. Even when facing f inancial pressure, Walt refused to compromise on quality and worked to constantly reinvent his company.10

One such reinvention was his idea of building an entertainment theme park, a testament to his commitment to having fun, and what appeared to his investors and his brother Roy as a cockamamie “project that would not bring in revenue.”11 Walt forged ahead and purchased 160 acres of land in Anaheim, California and $17 million dollars later, opened Disneyland on Sunday July 17, 1955. Walt designed and built Disneyland under WED enterprises independent from Disney Productions, to allow his “imagineer” employees to design the park free from the demands of a publicly traded company. Disneyland was built according to Walt’s exacting standards with technically advanced attractions for the entire family. Disneyland was well received by the public and quickly became an American landmark. More importantly, Disneyland’s success resulted in f inancial stability for the

12company.

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By 1957, the company was diversif ied and “Walt Disney himself produced the strategic vision that enables Disney to sustain its competitive advantage and growth up to this day.”13 His vision is embodied in Exhibit 3 demonstrating how each of the different businesses were leveraged to create synergies. The map shows how Disney’s different business lines, TV, music, studio, merchandise licensing, publications, comic strips, magazines, art corner shops, and Disneyland create synergies by leveraging intellectual property (IP) across complementary business segments. The map provided “a conceptual f ilter that can be repeatedly used to select, and assemble complementary bundles of assets, activities and resources to navigate the surrounding terrain over an extended period.”14 The image appears to be a prelude to the model of building successful franchises for which the company attributes its success and long-term viability.

In 1965, Walt purchased over 27,000 acres of land in Orlando, Florida to create another Disney park that would be “an experimental prototype community of tomorrow, or EPCOT, planned as a liv- ing showcase for the creativity of American industry.”15 However, in 1966, Walt Disney died of lung cancer and was succeed by his brother Roy as the CEO of the company. Roy realized his brother’s dream, and opened Disney World in Orlando in 1971. Disney World became the top selling park in the world, with 11 million visitors and revenues of $139 million in its f irst year of operation (~$900 million in today’s inf lation-adjusted dollars).

MICHAEL EISNER In 1984, Michael Eisner was appointed CEO of Disney. He continued Walt Disney’s emphasis on

creativity, branding, and synergies achieved strong results for the company during his 20-year tenure as CEO (1984–2005). The media conglomerate’s revenues increased from less than $2 billion to more than $25 billion,16 and its market value from $1.8 billion to a high of $80 billion.17

Eisner started his career in 1964 working for NBC as a Federal Communications Commission logging clerk, and then worked for CBS where he placed commercials during shows. Eisner moved to ABC in 1966 and fast- tracked to an executive position developing prime-time shows, moving ABC from third-place ratings to the f irst-place position. In 1976, a struggling Paramount Pictures hired Eisner as president and CEO. Again, Eisner took the f ilm studio from last place to the top and devel- oped “a reputation as a creative genius, an idea man.”18

Eisner believed creativity was the result of creative conf lict out of which the best ideas would emerge. He also focused on strengthening the Disney brand through synergies across business units. In 1987, he established a centralized corporate marketing function to oversee corporate -wide mar- keting and branding activities.

Eisner started by revitalizing Disney’s television programming and animated f ilms. In TV, Disney produced popular new shows and movies for the Disney channel, ABC, NBC, and created syndica- tion operations to sell Disney programming to independent TV stations.19 In the f ilm studio busi- ness, Eisner raised Disney’s share at the box off ice from 4 percent in 1984 to 19 percent by 1988, with the release of many prof itable movies, making Disney the Hollywood market leader.20 He also invested $30 million in computer-animated production systems (CAPS) technology that digitized the animation process reducing the time for producing animated f ilms. Soon thereafter, Disney released successful movies such as Roger Rabbit (1988), The Little Mermaid (1989), Beauty and the Beast (1991), and Aladdin (1992).

In the 1990s, however, Disney’s animation studio also released a number of movies that f lopped at the box off ice, including Hercules, Lilo & Stitch, and Brother Bear. Disney’s biggest successes dur- ing this time came from its alliance with Pixar, a computer-animation movie studio, producing mov-

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ies such as Toy Story and The Incredibles. Yet, Steve Jobs disdained Michael Eisner, and Jobs ended the Pixar-Disney alliance in 2004.

In parks and resorts, Eisner expanded and improved Disney theme parks to increase prof itability, growth, and synergies with other business lines. He opened new attractions such as Captain EO (1986) and Disney MGM Film Studio (1989). In 1992, Disney also opened a new theme park out- side of Paris, France—Euro Disney. Disney had 49 percent ownership stake and received 10 percent from ticket sales and 5 percent from merchandise sales. In 1999, Disney formed a partnership with Hong Kong’s government to build a theme park that was opened in 2005. Disney held a 43 percent ownership stake and the Hong Kong government held the remaining 57 percent, which could later be increased to 73 percent by converting subordinate shares.21

In consumer products, Eisner’s strategy of “retail as entertainment” doubled the average rate of retail sales per square foot in 1992. A myriad of businesses comprised this area such as Disney stores, Disney Press and Hyperion Books, Hollywood Records, and catalog marketing. Disney also entered the home-video industry by establishing Buena Vista Home Video where Aladdin, in 1993, became the best-selling video of all time with over 30 million copies sold.22

In 1995, Disney spent $19 billion to acquire CapCities ABC, making it the second biggest acqui- sition in U.S. history. ABC included TV networks and stations, radio networks and stations, cable including sports channel ESPN, in addition to newspapers and other periodicals. The deal made Disney the biggest media entertainment company in the United States and provided world-wide dis – tribution outlets.23

However, by the late 1990s, Disney f inancials deteriorated, and this was partly attributed to Eisner’s heavy-handed management style, and strategic imperatives of creativity, branding, and syn- ergy. The increasingly combative culture led to politicking and high turnover of executives. The intense focus on branding also caused displeasure among Disney fans who felt that branding is what you do when you lack original, high-quality content.24 In this vein, Eisner’s push for synergies through cross-selling appeared excessive, robbing Disney of its magic.25

By 2005, a conf luence of events led to Eisner’s departure. First, a shareholder revolt to remove Eisner was led by Roy Disney, the same person who initially requested Eisner to join the company. Second, Pixar had ended its relationship with Eisner in a public manner that was not f lattering for Disney. Third, Comcast made a surprise $66 billion hostile bid to take over Disney.26

ROBERT IGER Robert Iger was appointed The Walt Disney Company’s CEO in 2005, after previously having

served as Chief Operating Off icer. As CEO, Iger established a new vision and strategic direction for Disney; he articulated three pillars of strategy that he felt were aligned with Walt Disney’s original intent, that is invest in: 1) creative content, 2) technology innovation, and 3) international expan- sion.27 Taken together, Iger envisioned a Disney that uses advanced technology to produce creative content with global reach.

To implement his strategic pillars, Iger proceeded to make some major changes in the company beginning with reconciliation with board members who had led the shareholder revolt against his predecessor, and to end other conf licts. Next, Iger worked to change the perception within Disney of technology as a threat, to viewing it as an opportunity.28

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Iger also decentralized decision making by empowering individual business, while reducing the role of Disney’s central strategic planning.29 Instead of micromanaging, he took a hands-off approach and was effective in delegating. This change in structure restored the eroded trust among upper management and made each business unit accountable to be as creative as possible while optimizing results. Trust and accountability were cascaded through all levels of management and frontline workers.

Iger articulated a corporate strategy to pursue billion-dollar franchises, which generally begin with a big movie hit and are followed up with derivative TV shows, theme park rides, video games, toys, clothing such as T-shirts and PJs, among many other spin-offs. Rather than churning out some 30 movies per year as it did prior to Iger, Disney now produces about 10 movies per year, focusing on box off ice hits.

Iger implemented his strategic vision to build billion-dollar franchises by making a number of high- prof ile acquisitions, including Pixar (2006), Marvel (2009), Lucasf ilm (2012), and 21st Century Fox (2019). In particular, former CEO Robert Iger led a group of about 20 executives whose sole responsibility is to hunt for the next billion-dollar franchise. This group of senior leaders decides top-down which projects are a go and which are not. They also allocate resources to particular proj- ects. Disney even organized its employees in the consumer products group around franchises such as Frozen, Toy Story, Star Wars, and other cash cows.

Disney’s annual movie lineup is now dominated by such franchises as Stars Wars and Marvel superhero movies and also live -action versions of animated classics such as Aladdin, Cinderella, and Beauty and the Beast. Some of biggest Disney franchises that started with a movie hit include the Pirates of Caribbean (grossing more than $4 billion), Toy Story (over $2 billion), Monsters, Inc. (close to $2 billion), Cars (over $1 billion), and Frozen (over $1.5 billion).

In 2018, Disney released the Black Panther superhero movie based on the Marvel Comics charac- ter. The movie was a smashing success at the box off ice, grossing $1.5 billion on a budget of $200 million. The Black Panther sequel is scheduled to be released in the spring of 2022. The success of the initial movie is the starting point for another billion-dollar franchise.

In 2019, Disney’s Marvel franchise released Avengers: Endgame, which was a smash hit in the box off ice. It surpassed $2 billion in sales in record time and is currently the second highest grossing movie of all time. It is the last installment in a series of 22 f ilms, which has grossed over $8 billion in the domestic box off ice and is the highest grossing franchise series in the United States.

And the billion-dollar franchises machine keeps churning out more successes: by summer 2019, Disney had the highest-grossing year in Hollywood history (close to $8 billion on movies alone), thanks to Captain Marvel, Avengers: Endgame, and The Lion King (remake). Coming out in November, Frozen II may help to take the top-line revenue f igure above $10 billion—which is staggering sum for big screen movies alone. Taken together, the corporate strategy around building billion-dollar franchises is certainly paying off: Disney has seen a steady growth to its topline, earned some $14 billion in prof its (in 2019), up from a mere $3 billion a decade earlier.

During Robert Iger’s long tenure as CEO, Disney has performed well in terms of stock price appreciation and f inancials (Exhibits 1 and 2). At the same time, Iger delayed his retirement from Disney f ive times. Each time he leveraged delaying retirement into higher pay that in 2018 was $65 million;30 making Iger one of the highest paid CEOs in corporate America. This attracted criticism, including from Abigail Disney31 because Iger’s compensation is over 1,000 times the median salary of Disney employees.32

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ROBERT CHAPEK Despite the fact that Iger’s contract runs until December 2021, Robert “Bob” Chapek, Disney’s

new CEO was put in place on February 25, 2020, with immedate effect. In contrast to Bob Iger, who was charismatic and cosmopolitan and enjoyed the glamor of Hollywood, Bob Chapek is known o be a no-nonsense executive with a strength in execution and implementation. Chapek is viewed as lacking Iger’s creative spark and insight, but being much stronger in running an effective operation. Chapek spent 27 years at Disney, most recently heading the parks and resorts division, and achieving double -digit growht in all but one year the he was on the helm.33

Strategic Business Units

The Walt Disney Company is a diversif ied worldwide entertainment company with operations in four strategic business units (SBUs): Media Networks, Parks and Resorts, Studio Entertainment, Consumer Products & Interactive (Exhibit 4). Exhibit 5 shows the revenue share of each segment in 2018. Recently, the company combined former Consumer Products and Interactive into a single segment. Across all its four strategic business units, the company engages in a variety of corporate strategy arrangements including full ownership, joint ventures, alliances, and long-term contracts. The following is a brief description of each SBU.

MEDIA NETWORKS Disney’s largest segment by revenues earned $24.5 billion in 2018 from cable networks, broad-

casting, radio businesses, original programming, and equity investments in other entities that oper- ate programming, distribution, and content management services.34 Revenues in this segment are from cable, satellite, and telecom service providers (Multi-channel Video Programming Distributors “MVPD”), broadband service providers (digital MVPDs) and aff iliate fees from other TV stations delivering Disney programs, advertisements sales, and program sales for the right to use Disney programming. The cable network includes ESPN, the Disney Channels and Freeform, which pro- duce their own programs, and derive revenues from aff iliate fees and ad sales (ESPN and Freeform). Broadcast businesses include the ABC TV Network, eight owned television stations, television pro- duction and distribution. The majority of the revenues come from ad sales and some from aff iliate fees. Radio businesses consist of the ESPN Radio Network, which includes four ESPN radio stations and the Radio Disney network. Disney produces and distributes live action and animated television programming which may be sold in network, f irst-run syndication and other television markets, to subscription services and formats such as DVD, Blu-Ray, and iTunes. Disney has equity investments in external media businesses including A&E Television Network LLC, BAMTech LLC, and CTV Specialty Television Inc.

In 2019, Disney’s acquisition of 21st Century Fox also included several television networks, including mega movie hits (Titanic, Avatar) and TV series (The Simpsons), plus some of its key net- works (FX, Hulu, National Geographic Channel).

PARKS AND RESORTS This is Disney’s next largest business segment with $20.3 billion in revenue with 10 percent of

growth from 2017.35 The company owns and operates Disneyland in California, Disney World in Florida, Aulani Disney Resort & Spa in Hawaii, Disney Cruise Line, Adventures by Disney, and

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the Disney Vacation Club. Internationally, the company owns 47 percent of Hong Kong Disneyland Resort and 43 percent of the Shanghai Disney that opened in 2016. In 2015, the company also com- pleted a $1 billion recapitalization of Disneyland Paris, increasing its shares from 51 percent to 81 percent. The company charges royalties, licensing, and consulting fees to Disneyland Tokyo. The Walt Disney Imagineering business designs and develops resort properties and theme park attrac- tions. Revenues are generated from a variety of sources including admissions to theme parks, food, merchandise, hotel room nights, cruise and vacation packages, rentals of vacation properties, and royalties.36 In 2018, Disney introduced variable ticket prices that increased for higher demand time periods (“dynamic pricing”).37 In 2019, a Disney park executive Catherine Powell departed follow- ing concerns about Disneyland attendance with the roll out of its new Galaxy Edge attraction based

38on Star Wars.

STUDIOS ENTERTAINMENT This segment generated $10 billion and 19 percent growth over the prior year in 2018, which,

in part, ref lects contributions from acquisitions. The oldest business segment in The Walt Disney Company, this segment produces and acquires live -action and animated movies, in addition to musi- cal recordings, and live stage plays. The company distributes f ilms under the Walt Disney Pictures, Pixar, Marvel, Lucasf ilm, and Touchstone banners. In 2016, Disney ended the 2009 agreement with DreamWorks to distribute its live -action motion pictures and acquired all rights titles and interests to 13 DreamWorks f ilms. The studio entertainment distributes its creations in the theatrical market in the United States and internationally, it also serves the home entertainment market by selling DVDs online, and it distributes to the television market. The Disney Music Group, which includes Walt Disney Records, Hollywood Records, Disney Music Publishing, and Buena Vista Concerts, develops and distributes recorded music in the United States and manages the licensing of the Disney song catalogue. It also produces live musical concerts through the Buena Vista Concerts. The Disney Theatrical Group develops and licenses live entertainment events on Broadway and around the world. Revenues are primarily derived from distribution of f ilms to theatre, home enter- tainment and television markets, as well as stage play tickets, distribution of music, and licensing of intellectual property.

In 2009, Disney acquired Marvel Entertainment for $4 billion added Spiderman, Iron Man, The Incredible Hulk, and Captain America to its lineup of characters. A successful investment by any measure—Marvel’s superhero movies have grossed over $18 billion at the box off ice.39 In 2012, Disney acquired Lucasf lim for just over $4 billion from Star Wars creator George Lucas, adding Darth Vader, Obi-Wan Kenobi, Princess Leia, Luke Skywalker, and other characters to Disney, and by 2018 associated revenues surpassed 4.8 billion.40

In 2019, Disney also completed its largest acquisition ever with the takeover of 21st Century Fox, adding the Simpsons, Deadpool, and the Fox-owned Marvel characters such as X-Men and the Fantastic Four to its line -up of characters, as well as control of Hulu.41 However, expectations of 21st Century Fox employees were grim as they braced for lay-offs,42 suggesting Disney may lose important creative talent. With the addition of 20th Century Fox and Blue Sky, Disney now has seven movie studios with plans to release roughly a dozen movies a year.43

DISNEY CONSUMER PRODUCTS & INTERACTIVE MEDIA This business segment had $4.65 billion in revenue in 2018—a 4 percent decline from 2017.44 This

segment generates revenues through licensing Disney’s characters to third parties for use in con-

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sumer merchandises, published materials, and in multi-platform games. Revenues are also obtained from selling merchandise, games, children’s books, English language learning centers in China, and advertising. The segment operations include retail, online, and wholesale distribution through the Disney Store, DisneyStore.com and MarvelStore.com, and direct to retailers. For example, Disney is partnering with Target to create stores within stores.45 This division also licenses its trade name, characters, and properties to manufacturers, game developers, publishers, and retailers throughout the world.46

This division is also home to one of Disney’s new strategic initiatives into consumer streaming with Disney+, ESPN+, and Hulu. In 2018, Disney launched ESPN+, a sports streaming service that already has over 2 million subscribers in less than a year. In November 2019, Disney will launch Disney+ at half the price of Netf lix’s monthly subscription fee, and Apple+ streaming is launching at the same time with an even lower price.47 Disney+ a direct- to-consumer streaming service is built around some of its most popular franchises from Star Wars to High School Musical. Disney will also bundle Disney+, ESPN+ and Hulu for $12.99 a month, making this content similar in cost to Netf lix.

Technological change is continuing to reshape the media industry. Consumers are switching from watching cable TV to viewing content online via streaming services such as Netf lix, and other inter- active media. For example, the Disney Channel and Disney’s ESPN have declining viewership.48 In 2018, ESPN—the most expensive channel in any cable TV subscription—lost 2 million subscribers.49

However, Disney also added 2 million subscribers to ESPN+, its new streaming services dedicated to sports coverage, events, and original sports programming. Yet, Disney continues to lose money on its streaming services as it attempts to grow its subscriber base.50

Competition

Disney’s traditional rivals include Comcast, AT&T (Time Warner and HBO+), National Amusements (CBS and Viacom) and Sony, but this list is growing to include Amazon, Apple, and Netf lix. Relative to its traditional competitors, Disney has a large market capitalization (over 230 billion). However, new competitors are larger in terms of market capitalization (Amazon $850 bil- lion and Apple $1 trillion), and Apple has over $210 billion in cash on hand. To complicate matters, Disney’s new stream services, Disney+, relies on Amazon Web Services for cloud services.

Disney’s Media Network segment competes for viewers, sale of advertising time, and acquisitions of sports and other programming. Its primary competitors for an audience are other television and cable networks, TV stations, DVD and Blu-ray formats, and the Internet. For advertisers, competi- tion is from TV networks, radio and TV stations, MVPDs, advertising media such as newspapers, magazines, billboards, and the Internet. Competition for acquisition of sports and other program- ming is intense, especially for Disney’s ESPN which faces increasing competition from the sports channels of 21st Century Fox, CBS, and Comcast’s NBC Universal segment.51

The Parks and Resorts segment competes for consumers’ leisure time. Primary competitors include other forms of entertainment, lodging, tourism, and recreational activities. Specif ic competitors for theme parks and resorts include Six Flags Entertainment, Comcast, Cedar Fair, SeaWorld Entertainment, and Universal Studios.52

The Studios Entertainment segment competes with all forms of entertainment including companies that provide f ilms, home entertainment products, pay TV, music, and live theatre. There is also com-

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petition for performing talent, advertisers, and broadcast rights. Primary competitors in this area include AT&T (Time Warner), Sony, and Viacom.53

The Consumer Products & Interactive Media businesses compete with other licensors, retailers and publishers of character, brand, and celebrity names. Competition also arises from licensors, pub- lishers and developers of game software, online video content, and websites.54 The success of this segment is highly correlated to the Studio business and Disney’s ability to protect and increase the popularity of its characters and brands.

STREAMING WARS Increasing disruption and convergence in the media and entertainment industry is producing a

whole new set of competitors for Disney. Entry into streaming service is generating cutthroat com- petition with established players such as Netf lix and Hulu (now fully controlled by Disney), but also new entrants such as Apple TV+, AT&T’s HBO MAX, NBC Universal’s Peacock (owned by Comcast), YouTube Premium, as well as Disney’s new streaming services Disney+ and ESPN+. Each of these companies are developing their own original programming to act as an advertisement for their streaming services to obtain subscriptions. Shows such as Netf lix’s 13 Reason’s Why, Amazon’s Transparent, and Hulu’s Diff icult People have gained considerable popularity.

In 2019, the clear market leader in streaming services is Netf lix with over 150 million subscribers worldwide, thereof, 61 million in the United States. The revenues for the media services provider in 2019 were $16 billion, and its market cap stood at $150 billion. Over the past decade, Netf lix’s stock appreciated by some 2,600 percent, while the tech-heavy NASDAQ-100 index grew by “only” 310 percent in the same period. Yet, Netf lix subscriber growth in the United States has been slow- ing, and new entrants such as Apple TV+ are pricing their services aggressively ($4.99 a month vs. $12.99 a month for basic Netf lix subscription).

Amazon offers its Instant Video service to its estimated 100 million Prime subscribers ($119 a year or roughly $10 a month), with selected titles free. In addition, Prime members receive free two- day shipping on Amazon purchases (with one -day shipping announced in 2019). Hulu Plus ($7.99 a month), a video-on-demand service, has some 25 million subscribers. One advantage Hulu Plus has over Netf lix and Amazon is that it typically makes the latest episodes of popular TV shows available the day following the broadcast; the shows are often delayed by several months before being offered by Netf lix or Amazon. A joint venture of Disney (67 percent ownership, but 100 percent voting rights) and NBCUniversal (33 percent), Hulu Plus uses advertisements along with its subscription fees as revenue sources. Google’s YouTube with its more than 1 billion users is evolving into a TV ecosystem, benef iting not only from free content uploaded by its users but also creating original programming. Google offers its ad-free service YouTube Premium for $12 per month, which allows users to download content such as videos and music for later, off-line use (e.g., while traveling in an airplane). And Apple has over 1 billion devices worldwide such as iPhones and iPads as an installed base where users can enjoy its services such as Apple TV+ and Apple Music.

IGER’S STRATEGIC VISION Iger’s strategic vision was based on billion-dollar franchises, which generally begin with a big

movie hit followed by derivative TV shows, theme park rides, video games, toys, clothing, among many other possible spin-offs. As a result, Iger focused Disney on his three pillars of strategy: 1)

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generate the best creative content possible, 2) foster innovation and utilize the latest technologies, and 3) expand into new markets around the globe.55

Creative Content

When Iger took the helm in 2005, Disney was experiencing abysmal performance with its own releases attributed to lackluster creative content and earlier cost-cutting efforts. At this time, Disney was in a strategic alliance with Pixar led by Steve Jobs. Disney’s distribution network and stellar rep- utation in animated movies were critical complementary assets that Pixar needed to commercialize its newly created computer-animated movies. In turn, Disney was able to rejuvenate its f loundering product lineup, retaining the rights to the newly created Pixar characters and sequels. Pixar became successful beyond imagination as it rolled out one blockbuster after another. Toy Story (1, 2, and 3), A Bug’s Life, Monsters, Inc., Finding Nemo, The Incredibles, and Cars, grossing several billion dol- lars. In 2004, renegotiations of the Pixar-Disney alliance broke down attributed to conf licts between Steve Jobs and then-Disney Chairman and CEO Eisner.

In 2005, Iger reinitiated negotiations with Pixar and developed a long-standing friendship with Steve Jobs. In 2006, Disney acquired Pixar and gained access to blockbuster hits and turned some into billion dollars franchises such as Toy Story (over $2 billion), Monsters, Inc. (close to $2 billion), Cars (over $1 billion), and Frozen ($1.5 Billion). Frozen is the most successful animated movie ever and has a sequel scheduled for release in late 2019.

In 2009, Disney acquired Marvel Entertainment adding a lineup of superhero characters. Marvel superheroes movies grossed a cumulative $15 billion at the box off ice, with The Avengers bringing in some $2 billion.

In 2012, Disney acquired Lucasf ilm. The Star Wars franchise has become the crown jewel in Disney’s line -up of billion-dollar franchises. The 2015 Star Wars sequel, The Force Awakens, grossed over $2 billion at the box off ice on a budget of $260 million, making it the third best-selling movie after Avatar and Titanic. More importantly, the Star Wars franchise with add-on revenues from such areas as streaming, merchandise, books, gaming, and TV shows is estimated to be worth over $10 billion.56

In 2014, Disney acquired Maker Studios, a YouTube-based multichannel network, for $675 mil- lion. Under Disney, Maker Studios no longer provides some 60,000 YouTube creators with support by promoting their channels and selling ads. Instead, Maker focuses on no more than the top 250 YouTube content creators with a large following in order to build billion-dollar franchises in the new on-demand TV space. One Maker Studios’ early success story was YouTube megastar PewDiePie, who with 100 million subscribers has the largest following. In 2017, however, Disney cut ties with PewDiePie following his publication of videos in which he made inf lammatory remarks that were not in line with Disney’s values.

In 2019, Disney made by far the largest acquisition in its history in its purchase of 21st Century Fox for $71 billion, adding movies studios, characters, and network assets, as well as control of Hulu. Fox’s large library of entertainment hits combined with Disney’s should provide synergies, but it is yet to be seen if this forward integration strategy will pay off in the long term. For example, it has real costs from investing in new resources, as well as lost revenue from Netf lix licensing fees, cable fees, and possibly even movie tickets, as it seven studios cannibalize each other’s sales.

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Innovation and Technology

Soon after Iger took off ice, he f irmly believed that media companies like Disney needed to start thinking more like technology companies. For example, he made a deliberate decision not to have a corporate -level CTO and assigned this position to himself, and appointed a CTO for each of the four segments. Iger also included more technology expertise on Disney’s board of directors. He invited Twitter and Square co-founder Jack Dorsey, BlackBerry CEO John Chen, Facebook COO Sheryl Sandberg, and Steve Jobs who joined the board when Disney acquired Pixar in 2005, and became Disney’s largest shareholder.57

In 2016, Iger made another bold technology move by acquiring 33 percent interest for $1.1 bil- lion in BamTech, a platform that allowed Major League Baseball to stream content to consumers directly via the Internet. In particular, BamTech is a content management and distribution business with a streaming platform that allows for direct- to-consumer programming. In 2017, Disney agreed to invest $1.58 billion for an additional 42 percent share in BamTech bringing its ownership stake up to 75 percent.

The relatively small acquisition for Disney allowed Iger to build its in-house streaming services, Disney+ and ESPN+, and thus to compete directly with other streaming content distributors such as Netf lix and Amazon Prime Video. With it, Disney is a fully vertically integrated media company that produces and distributes its own content, in addition, to using content selective licensing deals.

International Expansion

Disney’s global presence in the form of products, services, and brand recognition was another priority for Iger. Walt Disney International is responsible for Disney’s businesses outside the United States. Disney International has over 13,500 employees with operations in 45 countries throughout the world. The company has a substantial global footprint across six regions (Asia, Australia and New Zealand, EMEA [Europe, Middle East, Africa], India, Latin America, and Russia). Yet, Disney remains dependent on North America for most of its revenues (Exhibit 6).

Since its opening on April 1992, Disneyland Paris has struggled with socio-cultural differences and barriers that limited prof itability. The dismal performance was partly attributed to resistance by the French to what they considered “American cultural imperialism” and stated publicly they hoped the Disney Park would be a failure. In 2017, Disney bought out other investors to make Euro Disney (the French parent company) a wholly owned subsidiary.58

During Iger’s reign, Walt Disney International has implemented integrated structures in foreign markets that have “greatly accelerated revenue in China, produced growth across Japan and Europe and provided unparalleled access to emerging markets throughout Latin America and South East Asia.”59

Mao and Mickey – Disney in China

CEO Robert Iger expended signif icant effort in the past ten years to establish Shanghai Disney Resort in China. Iger related the importance of China for Disney’s international expansion efforts.

Well, the negotiations and the process to put a shovel in the ground of Shanghai Disneyland was more than a decade long. It redef ines the word “patience” in many respects. But the rea- son we were so patient, or tenacious, or intent on getting something done, is that we believe this is a fantastic opportunity—perhaps the company’s biggest in the long term.60

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In the process of building Shanghai Disney, Iger stressed how important it was to adjust to local culture tastes and preferences, “pride in local culture, particularly in a place like China, has never been greater…that needs to be ref lected at Shanghai Disneyland.”61 As a result, the Park was built with unique rides and features that incorporated Chinese elements such as the “Tron” light cycle roller coaster, vast central garden for older visitors, and the Wandering Moon Teahouse.

Shanghai Park opened in the summer of 2016 to great fanfare. Iger hoped that Shanghai Disneyland will create an ecosystem of demand in China for movies, merchandise, apps, and video games. In its f irst year of operations, Shanghai Disneyland had over 11 million visitors, exceeding the company’s most optimistic expectations. However, Disney lowered ticket prices in 2018 to boost park atten- dance.62 Competition in the Chinese market for entertainment parks is also heating up as Comcast’s Universal Studios is building a theme park in Beijing, and Dreamworks Animation is opening a f ilm studio and entertainment complex in Shanghai. In addition, there are local competitors such as Songcheng Park in Hangzhou and Chimelong Ocean Kingdom in Hengqin.

Moreover, Disney—as a quintessential American company—may also be negatively affected by the larger U.S.—China trade war.

Challenges

Many of Disney’s greatest franchises, such as Pixar, Marvel and Star Wars, were external acquisi- tions. However, an acquisition-led growth strategy may not be sustainable. This is because of the limited number of media companies that Disney can acquire, as well as increased conf licts across business units and divisions. An increased reliance on billion-dollar franchises also reduces origi- nality. For example, Disney relies on a formulaic recipe of success: a blockbuster hit followed by derivative shows, merchandise, and other spin-offs.

While nearly half of Disney prof its come from its TV networks ESPN, ABC, and others,63 the media industry is being disrupted, as consumer preferences to streaming content via over-the -top services such YouTube, Netf lix, Apple TV+, Sling TV, and other services.64 While ESPN continues to do well, the cost of rights to show the big sporting events live has escalated dramatically in recent years. As a consequence, ESPS is losing subscribers as many consumers “cut the cord” (that is cancel their cable subscription), or never subscribe to cable in the f irst place. This trend also affects Disney’s other TV properties, including ABC.

Although, Disney is in the process of launching its own streaming services, Disney+ and ESPN+, there appears to be room for only a few, if not just one or two winners in a competitive landscape where Apple, Netf lix, Comcast, AT&T, and Amazon are all chasing after the same costumer. The question is for how many different services will the average consumer in the United States and else – where pay for?

Chapek’s Tesla Model X stopped gently in front of the elevator banks in the parking garage of Disney’s Burbank headquarters. Chapek hopped out the car, and let the Tesla park itself. As he pushed the elevator button, he thought to himself “I sure hope that the force is with me, and I can create some more magic for Disney going forward. . .”

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EXHIBIT 1 Disney’s Normalized (% Change) vis-à-vis Dow Jones Industrial Average, 1984–2020.

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October 1984 Michael Eisner appointed CEO

Sept. 30, 2005 Michael Eisner resigns as CEO

Sept. 30, 2005 Bob Iger

appointed CEO

Feb. 25, 2020 Bob Chapek

appointed CEO

Source: Depiction of publicly available data.

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EXHIBIT 2 Disney Financial Data (in $ millions, except earnings per share [EPS] data), 2014–2019

Fiscal Year 2015 2016 2017 2018 2019

Cash and short-term investments 4,269 4,610 4,017 4,150 5,444

Receivables-total 8,019 9,065 8,633 9,334 15,481

Inventories-total 2,741 2,598 2,651 2,706 6,246

Property, plant, and equipment-total (net) 25,179 27,349 28,406 29,540 31,603

Depreciation, depletion, and amortization 24,844 26,849 29,037 30,764 32,415 (accumulated)

Assets-total 88,182 92,033 95,789 98,598 193,984

Accounts payable 5,504 6,860 6,490 6,503 13,778

Long-term debt 12,968 16,657 19,248 17,226 38,275

Liabilities-total 39,527 44,710 49,637 44.643 91,132

Stockholders’ equity-total 44,525 43,265 41,315 48,773 88,877

Revenue (net) 52,465 55,632 55,137 59,434 69,570

Cost of goods sold 28,364 29,864 30,306 32.726 42,018

Selling, general, and administrative 8,523 8,754 8,176 8,860 11,383 expense

Income taxes 5,016 5,078 4,422 1,663 3,031

Income before extraordinary items 8,382 9,391 8,980 12,598 10,441

Net income (loss) 8,382 9,391 8,980 12,598 11,054

Earnings per share (basic) excluding 4.95 5.76 5.73 8.40 6.30 extraordinary items

Earnings per share (diluted) excluding 4.90 5.73 5.69 8.36 6.64 extraordinary items

Source: Tabulation of publicly available data.

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EXHIBIT 3 Creating Synergies across Disney’s Business Lines

TV Music

Disneyland Comic Strips

16mm films

Publications Merchandise Licensing

Creative Talent

Source: Based on Core Competency “Creative Talent” as envisioned by Walt Disney in 1957 (simplifed depiction).

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EXHIBIT 4 Disney’s Business Segments

The Walt Disney Company

Parks & Resorts Studio Entertainment

Consumer Products & Interactive Media

Media Networks

Disney ABC Television Group

ABC Entertainment Group

ABC News

ABC Owned Television Stations

ABC Family

Disney Channels Worldwide

Hyperion

Twentieth Century Fox Film and TV Studios

Disneyland

Walt Disney World

Tokyo Disney Resort

Disneyland Paris

Hong Kong Disneyland

Shanghai Disney Resort

Disney Cruise Line

Aulani Disney Resort

Walt Disney Studios Motion Pictures

Marvel Studios

Lucas Film

Touchstone

Disney Nature

Walt Disney Animation Studios

Pixar

Disney Music Group

Disney Theatrical Group

Disney Consumer Products

Disney Publishing Worldwide

Disney Store

Disney Interactive Media

Disney Interactive Games

Disney +

ESPN +

Hulu

Source: Depiction of publicly available information.

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EXHIBIT 5A The Walt Disney Company Revenue by Business Segment, 2018 (in $ billion), with total revenues of $59.45 billion

Studio Entertainment $10.00

Media Networks $24.50

Parks and Resorts $20.30

EXHIBIT 5B The Walt Disney Company Net Income by Business Segment, 2018 (in $ billion), with total net income of $15.71 billion

Studio Entertainment $2.98

Media Networks $6.63

Parks and Resorts $4.47

Source: Depiction of publicly available data.

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EXHIBIT 6 The Walt Disney Company Revenues by Region, 2010–2018 (in $ millions)

United States and Canada Europe Asia Pacific Latin America and other

60,000

50,000

40,000

30,000

20,000

10,000

0

2010 2011 2012 2013 2014 2015 2016 2017 2018

Source: Depiction of publicly available information.

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Endnotes

1 The Walt Disney Company 2018 Annual Report: https://www.thewaltdisneycompany.com/wp-content/ uploads/2019/01/2018-Annual-Report.pdf

2 Erich Schwartzel, Joe Flint. “Disney Closes $71.3 Billion Deal for 21st Century Fox Assets” Wall Street Journal: https:// www.wsj.com/articles/disney-completes-buy-of-foxs-entertainment-assets-11553074200

3 Jill Disis. “Disney is taking full control of Hulu” CNN Business: https://www.cnn.com/2019/05/14/media/ disney-buys-comcast-hulu-ownership/index.html

4 Alexandra Bruell and Suzanne Vranica. “Disney Bans Netflix Ads as Streaming’s Marketing Wars Intensify.” The Wall Street Journal: https://www.wsj.com/articles/disney-bans-netflix-ads-as-streamings-marketing-wars-intensify-11570199291.

5 Schwartzel, E. (2019), “Disney Enlists Superfans as It Prepares to Face Off Against Netflix.” The Wall Street Journal, August 25.

6 https://d23.com/every-disney-movie-cant-wait-see-2027/

7 2018 Annual Report, The Walt Disney Company.

8 Neal Gabler, “Walt Disney, a Visionary Who Was Crazy Like a Mouse,” New York Times, last modified September 12, 2015, https://www.nytimes.com/2015/09/13/business/media/walt-disney-a-visionary-who-was-crazy-like-a-mouse.html.

9 In 2024, Disney will lose copyright protection of Steamboat Willie, as the original Mickey Mouse.

10 Neal Gabler, “Walt Disney, a Visionary Who Was Crazy Like a Mouse,” New York Times, last modified September 12, 2015, https://www.nytimes.com/2015/09/13/business/media/walt-disney-a-visionary-who-was-crazy-like-a-mouse.html.

11 Astrum People, “Walt Disney Biography: The Man Who Believed in Dreams,” Astrum People website, last modified October 11, 2017, https://astrumpeople.com/walt-disney-biography/.

12 Neal Gabler, “Walt Disney, a Visionary Who Was Crazy Like a Mouse,” New York Times, last modified September 12, 2015, https://www.nytimes.com/2015/09/13/business/media/walt-disney-a-visionary-who-was-crazy-like-a-mouse.html.

13 Guy Kosov, “Walt, Iger Follows You,” Seeking Alpha website, last modified Jan 17, 2017, https://seekingalpha.com/ article/4037425-walt-iger-follows.

14 Todd Zenger, “The Disney Recipe,” Harvard Business Review, last modified May 28, 2013, https://hbr.org/2013/05/ what-makes-a-good-corporate-st.

15 Disneyland news, “A Biography of Walt Disney, the Creator of Disneyland,” Disneyland News website, accessed November 29, 2017, http://disneylandnews.com/2009/06/05/a-biography-of-walt-disney-the-creator-of-disneyland-2/.

16 “Michael Eisner Biography,” Encyclopedia of World Biography, accessed November 29, 2017 http://www. notablebiographies.com/news/Ca-Ge/Eisner-Michael.html.

17 Michael Eisner, “Michael D. Eisner,” Michael Eisner website, accessed November 29, 2017, http://www.michaeleisner. com/bio/.

18 Ibid.

19 “The Walt Disney Company: The Entertainment King,” HBS No. 9-701-035, p.5.

20 Ibid.

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25

30

35

40

45

21 “Hong Kong Disneyland,” Ivey Publishing No. 907M13, p.7.

22 “The Walt Disney Company: The Entertainment King,” HBS No. 9-701-035, p.5.

23 Ibid., p.9.

24 “Michael Eisner Biography,” Encyclopedia of World Biography, accessed November 29, 2017, http://www. notablebiographies.com/news/Ca-Ge/Eisner-Michael.html.

Ibid.

26 Rediff, “Comcast Makes $66 billion Bid for Disney,” Rediff, last modified February 12, 2004, http://www.rediff.com/ money/report/disney/20040212.htm.

27 The Walt Disney Company, “Robert A. Iger Chairman and Chief Executive Officer, The Walt Disney Company,” Disney website, last accessed November 29, 2017, https://thewaltdisneycompany.com/leaders/robert-a-iger/

28 Ibid.

29 Michael Lev-Ram, “Disney CEO Bob Iger’s Empire of Tech,” Fortune, last modified December 29, 2014, https:// thewaltdisneycompany.com/leaders/robert-a-iger/.

2018 Annual Report, The Walt Disney Company.

31 Abigail Disney is the granddaughter of Roy O. Disney who co-founded the company with great uncle Walt Disney.

32 Jack Kelly. “Abigail Disney’s Criticism Of CEO Bob Iger’s Pay Raises Difficult Questions” Forbes: https:// www.forbes.com/sites/jackkelly/2019/04/24/the-story-of-a-disney-heiress-who-criticizes-the-ceos-pay-and-ignites-a- firestorm/#56041df33086

33 Flint, J. and R.T. Watson (2020), “Disney Boss Brings Blunt Attitude,” The Wall Street Journal, February 27, 2020.

34 https://www.thewaltdisneycompany.com/the-walt-disney-company-reports-fourth-quarter-and-full-year-earnings- for-fiscal-2018/

https://www.thewaltdisneycompany.com/the-walt-disney-company-reports-fourth-quarter-and-full-year-earnings- for-fiscal-2018/

36 Ibid.

37 https://www.themeparkinsider.com/flume/201810/6344/

38 Whitten, Sarah. 2019. “Disney Names New Leadership for Disneyland and Walt Disney World.” CNBC: https://www. cnbc.com/2019/09/25/disney-names-new-leadership-for-disneyland-and-walt-disney-world.html

39 https://www.cnbc.com/2019/07/21/disney-has-made-more-than-18-billion-from-marvel-films-since-2012.html

https://www.cnbc.com/2018/10/30/six-years-after-buying-lucasfilm-disney-has-recouped-its-investment.html

41 https://www.thewaltdisneycompany.com/disneys-acquisition-of-21st-century-fox-will-bring-an-unprecedented- collection-of-content-and-talent-to-consumers-around-the-world/

42 Brent Lang, and Matt Donnelly. 2018. Variety: https://www.thewaltdisneycompany.com/disneys-acquisition-of-21st- century-fox-will-bring-an-unprecedented-collection-of-content-and-talent-to-consumers-around-the-world/

43 https://d23.com/every-disney-movie-cant-wait-see-2027/

44 https://www.thewaltdisneycompany.com/the-walt-disney-company-reports-fourth-quarter-and-full-year-earnings- for-fiscal-2018/

https://corporate.target.com/article/2019/08/disney

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46 Adi Ignatius, “Technology, Tradition and The Mouse,” Harvard Business Review, 2011, p.3.

47 https://www.cnbc.com/2019/09/10/apple-tv-pricing-vs-disney-hulu-cbs-and-others.html

48 Erich Schwartzel. “Disney’s Next Big Remake: Itself.” Wall Street Journal: https://www.wsj.com/articles/ to-battle-netflix-disney-goes-for-the-big-remake-itself-11554909176

49 Cynthia Littleton. “ESPN Loses 2 Million Subscribers in Fiscal 2018” Variety: https://variety.com/2018/biz/news/ espn-disney-channel-subscriber-losses-2018-1203035003/

50 Ibid.

51 Samantha Nielson, “Must-Know Guide to The Walt Disney Company’s Competitors,” Market Realist.

52 Bradley Seth McNew, “Top 10 Theme Parks: Disney Dominates and Is About to Get Even Better,” Motley Fool, last modi- fied September 2, 2104, https://www.fool.com/investing/general/2014/09/02/top-10-theme-parks-disney-dominates- and-is-about-t.aspx.

53 Samantha Nielson, “Must-Know Guide to The Walt Disney Company’s Competitors,” Market Realist.

54 Ibid.

55 Michael Lev-Ram, “Disney CEO Bob Iger’s Empire of Tech,” Fortune, last modified December 29, 2014, https://thewalt- disneycompany.com/leaders/robert-a-iger/.

56 Print Out – Aswath Damodaran, “Intergalactic Finance: Why the Star Wars Franchise is Worth Nearly $10 billion to Disney,” Forbes, last modified January 6, 2016, https://www.forbes.com/sites/aswathdamodaran/ 2016/01/06/intergalactic-finance-how-much-is-the-star-wars-franchise-worth-to-disney/#26474c5c1e3b.

57 Brooks Barnes and John Koblin, “Disney’s Big Bet on Streaming Relies on Little-Known Tech Company”, New York Times, last modified October 8, 2017, https://www.nytimes.com/2017/10/08/business/media/bamtech-disney-streaming.html.

58 https://www.themeparkinsider.com/flume/201706/5610/

59 “Andy Bird Chairman, Walt Disney International,” The Walt Disney Company website, accessed November 29, 2017, https://thewaltdisneycompany.com/leaders/andy-bird/.

60 Adi Ignatius, “Technology, Tradition and The Mouse,” Harvard Business Review, 2011, p.7.

61 Adi Ignatius, “Technology, Tradition and The Mouse,” Harvard Business Review, 2011, p.7.

62 https://skift.com/2018/11/08/disney-ceo-still-bullish-on-china-despite-shanghai-park-slump/

63 https://www.thewaltdisneycompany.com/the-walt-disney-company-reports-fourth-quarter-and-full-year-earnings- for-fiscal-2018/

64 “Over-the-top” or OTT denotes the delivery of film and TV content via the Internet, without requiring users to subscribe to a traditional cable or satellite TV services (which used to run easily over $100 a month).

For the exclusive use of q. cui, 2020.

This document is authorized for use only by qiang cui in MGT235 taught by MARLO RAVEENDRAN, University of California – Riverside from Sep 2020 to Dec 2020.

 

  • Structure Bookmarks
    • The Walt Disney Company
    • Strategic Leadership
    • WALT DISNEY
    • MICHAEL EISNER
    • ROBERT IGER
    • ROBERT CHAPEK
    • Strategic Business Units
    • MEDIA NETWORKS
    • PARKS AND RESORTS
    • STUDIOS ENTERTAINMENT
    • DISNEY CONSUMER PRODUCTS & INTERACTIVE MEDIA
    • Competition
    • STREAMING WARS
    • IGER’S STRATEGIC VISION
    • Creative Content
    • Innovation and Technology
    • International Expansion
    • Mao and Mickey – Disney in China
    • Challenges
    • EXHIBIT 1 Disney’s Normalized (% Change) vis-Ă -vis Dow Jones Industrial Average, 1984–2020.
    • EXHIBIT 2 Disney Financial Data (in $ millions, except earnings per share [EPS] data), 2014–2019
    • EXHIBIT 3 Creating Synergies across Disney’s Business Lines
    • EXHIBIT 4 Disney’s Business Segments
    • EXHIBIT 5A The Walt Disney Company Revenue by Business Segment, 2018 (in $ billion), with total revenues of $59.45 billion
    • EXHIBIT 5B The Walt Disney Company Net Income by Business Segment, 2018 (in $ billion), with total net income of $15.71 billion
    • EXHIBIT 6 The Walt Disney Company Revenues by Region, 2010–2018 (in $ millions)
    • Endnotes
 
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Marketing

Reflect on the assigned readings for the week. Identify what you thought was the most important concept(s), method(s), term(s), and/or any other thing that you felt was worthy of your understanding.

Also, provide a graduate-level response to each of the following questions:

  1. Should a firm change its positioning depending on the market? What are the potential advantages and disadvantages of doing this?
  2. Write a position statement for yourself to convince your favorite company to hire you.

Respond to the post of at least two peers, using 100 words minimum each.

[Your initial post should be based upon the assigned reading for the week, so the textbook should be a source listed in your reference section and cited within the body of the text. Other sources are not required but feel free to use them if they aid in your discussion].

[Your initial post should be at least 450+ words and in APA format (including Times New Roman with font size 12 and double spaced). Post the actual body of your paper in the discussion thread then attach a Word version of the paper for APA review]

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Marketing Management, Fifth Edition Dawn Iacobucci

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Preface x

About the author xii

Part 1 Marketing Strategy 1 Why is Marketing Management Important? 1

2 Customer Behavior 13

3 Segmentation 32

4 Targeting 51

5 Positioning 63

Part 2 Product Positioning 6 Products: Goods and Services 79

7 Brands 91

8 New Products and Innovation 109

Part 3 Positioning via Price, Place, and Promotion 9 Pricing 131

10 Channels of Distribution 161

11 Advertising Messages and Marketing Communications 185

12 Integrated Marketing Communications and Media Choices 205

13 Social Media 224

Part 4 Positioning: Assessment Through the Customer Lens 14 Customer Satisfaction and Customer Relationships 239

15 Marketing Research Tools 256

Part 5 Capstone 16 Marketing Strategy 275

17 Marketing Plans 293

Endnotes 312

Index 316

BRIEF CONTENTS

iii

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CONTENTS

Preface x

About the author xii

Part 1 Marketing Strategy

1 Why Is Marketing Management Important? 1 1-1 Defining Marketing 1 1-2 Marketing Is an Exchange Relationship 1

1-2a Marketing is Everywhere 2

1-3 Why Is Marketing Management Important? 2 1-3a Marketing and Customer Satisfaction is

Everyone’s Responsibility 4

1-4 The “Marketing Framework”: 5Cs, STP, and the 4Ps 5 1-4a Book Layout 7 1-4b Learning from the Marketing Framework 8 1-4c The Flow in Each Chapter: What? Why? How? 9

2 Customer Behavior 13 2-1 Three Phases of the Purchase Process 13 2-2 Different Kinds of Purchases 15 2-3 The Marketing Science of Customer Behavior 18

2-3a Sensation and Perception 18 2-3b Learning, Memory, and Emotions 20 2-3c Motivation 22 2-3d Attitudes and Decision Making 25 2-3e How Do Cultural Differences Affect

Consumers’ Behavior? 27

3 Segmentation 32 3-1 Why Segment? 32 3-2 What Are Market Segments? 33 3-3 What Information Serves as Bases for Segmentation? 35

3-3a Demographic 35 3-3b Geographic 36 3-3c Psychological 37 3-3d Behavioral 39 3-3e B2B 40 3-3f Concept in Action: Segmentation Variables 41

iv

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vContents

3-4 How Do Marketers Segment the Market? 42 3-4a How to Evaluate the

Segmentation Scheme 42

4 Targeting 51 4-1 What Is Targeting and Why

Do Marketers Do It? 51 4-2 How Do We Choose a Segment

to Target? 52 4-2a Profitability and Strategic Fit 52 4-2b Competitive Comparisons 54

4-3 Sizing Markets 56 4-3a Concept in Action: How Much of

My Consultative Advice Can I Sell? 58

5 Positioning 63 5-1 What Is Positioning and Why Is It Probably the Most Important

Aspect of Marketing? 63 5-1a Positioning via Perceptual Maps 64 5-1b The Positioning Matrix 66

5-2 Writing a Positioning Statement 74

Part 2 Product Positioning

6 Products: Goods and Services 79 6-1 What Do We mean by Product? 79

6-1a The Product in the Marketing Exchange 80

6-2 How Are Goods Different from Services? 81 6-2a Intangibility 81 6-2b Search, Experience, Credence 82 6-2c Perishability 83 6-2d Variability 83 6-2e To Infinity and Beyond Goods and Services 84

6-3 What Is the Firm’s Core Market Offering? 84 6-3a Dynamic Strategies 86 6-3b Product Lines: Breadth and Depth 87

7 Brands 91 7-1 What Is a Brand? 91

7-1a Brand Name 92 7-1b Logos and Color 92

7-2 Why Brand? 93 7-3 What Are Brand Associations? 95

7-3a Brand Personalities 97 7-3b Brand Communities 98

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vi Contents

7-4 What Are Branding Strategies? 98 7-4a Umbrella Brands vs. House of Brands 99 7-4b Brand-Extensions and Co-Branding 100 7-4c How are Brands Best Rolled Out Globally? 103 7-4d Store Brands 103

7-5 How Is Brand Equity Determined? 104

8 New Products and Innovation 109 8-1 Why Are New Products Important? 109 8-2 How Does Marketing Develop New Products for

Their Customers? 110 8-2a Philosophies of Product Development 110 8-2b Marketing 111 8-2c Idea Creation and Market Potential 112 8-2d Concept Testing and Design & Development 113 8-2e Beta-Testing 115 8-2f Launch 116

8-3 What Is the Product Life Cycle? 118 8-3a Diffusion of Innovation 120

8-4 How Do New Products and Brand Extensions Fit in Marketing Strategy? 124 8-4a Strategic Thinking about Growth 125

8-5 What Trends Should I Watch? 126

Part 3 Positioning via Price, Place, and Promotion

9 Pricing 131 9-1 Why Is Pricing so Important? 131 9-2 Background: Supply and Demand 131 9-3 Low Prices 136

9-3a Concept in Action: Break-Even for a Good 137 9-3b Concept in Action: Break-Even for a Service 139

9-4 High Prices 142 9-4a Using Scanner Data 142 9-4b Using Survey Data 144 9-4c Conjoint Analysis 144

9-5 Units or Revenue; Volume or Profits 145 9-6 Customers and the Psychology of Pricing 147

9-6a Price Discrimination, a.k.a. Segmentation Pricing 150 9-6b Quantity Discounts 151 9-6c Yield or Demand Management 152

9-7 Non-Linear Pricing 152 9-8 Changes in Cha-Ching 154

9-8a Pricing and the Product Life Cycle 154 9-8b Price Fluctuations 155 9-8c Coupons 155

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viiContents

9-8d Competitive Strategy and Game Theory 155 9-8e Auctions 156

10 Channels of Distribution 161 10-1 What Are Distribution Channels, Supply Chain Logistics, and

Why Do We Use Them? 162 10-2 How to Design Smart Distribution Systems: Intensive or

Selective? 165 10-2a Push and Pull 167

10-3 Power and Conflict in Channel Relationships 168 10-3a Revenue Sharing 170 10-3b Integration 173 10-3c Retailing 175 10-3d Franchising 178 10-3e E-Commerce 179 10-3f Catalog Sales 180 10-3g Sales Force 181 10-3h Integrated Marketing Channels 182

11 Advertising Messages and Marketing Communications 185 11-1 What Is Advertising? 187 11-2 Why Is Advertising Important? 187 11-3 What Marketing Goals Are sought from Advertising

Campaigns? 188 11-4 Designing Advertising Messages to Meet

Marketing and Corporate Goals 190 11-4a Cognitive Ads 191 11-4b Emotional Ads 193 11-4c Image Ads 195 11-4d Endorsements 196

11-5 How Is Advertising Evaluated? 198 11-5a A

ad and A

brand 201

12 Integrated Marketing Communications and Media Choices 205 12-1 What Media Decisions Are Made in Advertising Promotional

Campaigns? 205 12-1a Reach and Frequency and GRPs 207 12-1b Media Planning and Scheduling 209

12-2 Integrated Marketing Communications Across Media 210 12-2a Media Comparisons 212 12-2b Beyond Advertising 214 12-2c Choice Between Advertising and a Sales Force 215 12-2d The IMC Choices Depend on

the Marketing Goals 218

12-3 How Is the Effectiveness of Advertising Media Measured? 220

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viii Contents

13 Social Media 224 13-1 What Are Social Media? 224

13-1a Types of Social Media 225 13-1b Word-of-mouth 226

13-2 What Are Social Networks? 227 13-2a Identifying Influentials 227 13-2b Recommendation Systems 228 13-2c Social Media ROI, KPIs, and Web Analytics 230 13-2d Pre-purchase: Awareness 230 13-2e Pre-purchase: Brand Consideration 231 13-2f Purchase or Behavioral Engagement 232 13-2g Post-purchase 233 13-2h How to Proceed? 234

Part 4 Positioning: Assessment Through the Customer Lens

14 Customer Satisfaction and Customer Relationships 239 14-1 What Are Customer Evaluations, and Why Do We Care? 239 14-2 How Do Consumers Evaluate Products? 240

14-2a Sources of Expectations 241 14-2b Expectation and Experience 243

14-3 How Do Marketers Measure Quality and Customer Satisfaction? 245

14-4 Loyalty and Customer Relationship Management (CRM) 248 14-4a Recency, Frequency, and

Monetary Value (RFM) 249 14-4b Customer Lifetime Value (CLV) 251

15 Marketing Research Tools 256 15-1 Why Is Marketing Research

so Important? 256 15-2 Cluster Analysis for Segmentation 258 15-3 Perceptual Mapping for Positioning 260

15-3a Attribute-Based 260

15-4 Focus Groups for Concept Testing 264 15-5 Conjoint for Testing Attributes 265 15-6 Scanner Data for Pricing and Coupon Experiments and Brand

Switching 268 15-7 Surveys for Assessing Customer Satisfaction 270

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ixContents

Part 4 Capstone

16 MARKETING STRATEGY 275 16-1 Types of Business and Marketing Goals 275 16-2 Marketing Strategy 278

16-2a Ansoff’s Product-Market Growth Matrix 278 16-2b The BCG Matrix 279 16-2c The General Electric Model 280 16-2d Porter and Strategies 281 16-2e Treacy and Wiersema Strategies 282

16-3 How to “Do” Strategy 283 16-3a SWOT’s S&W 284 16-3b SWOT’s O&T 285

16-4 Key Marketing Metrics to Facilitate Marketing Strategy 287

17 Marketing Plans 293 17-1 How Do We Put it All Together? 293 17-2 Situation Analysis: The 5Cs 294 17-3 STP 298 17-4 The 4Ps 300 17-5 Spending Time and Money 304

Endnotes 312

Index 316

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x

There are several really good marketing management texts, yet this text was created because the Cengage sales force recognized an opportunity. Existing texts present numerous lists of factors to consider in a marketing decision but offer little guidance on how the factors, lists and multiple decisions all fit together.

In this book, an overarching Marketing Framework, used in every chapter, shows how all the pieces fit together. So, for example, when facing a decision about pricing, readers must consider how pricing will impact a strategic element like positioning or a customer reaction like loyalty and word of mouth. This book is practical, no-nonsense, and relatively short, to further heighten its utility. Everyone is busy these days, so it’s refreshing when a writer gets to the point. After this relatively quick read, MBAs and EMBAs should be able to speak sensibly about marketing issues and contribute to their organizations.

Chapter Organization The form of each chapter is very straightforward: The chapter’s concept is introduced by describing what it is and why marketers do it, and the rest of the chapter shows how to do it well. This what-why-and-how structure is intended to be extremely useful to MBA and EMBA students, who will quickly understand the basic concepts, e.g., what is segmenta- tion and why is it useful in marketing and business? The details are in the execution, so the how is the focus of the body of the chapter.

Key Features Each chapter opens with a managerial checklist of questions that MBA and EMBA stu- dents will be able to answer after reading the chapter. Throughout each chapter, boxes present brief illustrations of concepts in action in the real world or elaborations on concepts raised in the text, also drawing examples from the real business world. Chapters close with a Managerial Recap that highlights the main points of the chapter and reviews the opening checklist of questions. Chapters are also summarized in outline form, including the key terms introduced throughout the chapter. There are discussion questions to ponder, as well as video resources to serve as points for still further discussion. Each chapter contains a Mini-Case that succinctly illustrates key concepts.

MindTap The 5th edition of Marketing Management offers two exciting alternative teaching for- mats. Instructors can choose between either a hybrid print and digital offering or a version that provides completely integrated online delivery through a platform called MindTap. MindTap is a fully online, highly personalized learning experience built upon authoritative

PREFACE

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xiPreface

content. By combining readings, multimedia, activities, and assessments into a singular Learning Path, MindTap guides students through their course with ease while promoting engagement. Instructors personalize the Learning Path by customizing Cengage Learning resources and adding their own content via apps that integrate into the MindTap frame- work seamlessly. Instructors are also able to incorporate the online component of Consumer Behavior into a traditional Learning Management System (e.g. Blackboard, Canvas, D2L, etc.) providing a way to manage assignments, quizzes and tests throughout the semester

Instructor Resources Web resources for the book at www.cengagebrain.com provide the latest information in marketing management. The Instructor’s Manual, Test Bank authored in Cognero, and PowerPoint slides can be found there.

Acknowledgments Cengage Learning’s people are the best! Special thanks to John Sarantakis (Content Developer), Mike Roche (Senior Product Manager), Heather Mooney (Product Manager) Jenny Ziegler (Senior Content Project Manager), Diane Garrity (Intellectual Property An- alyst), Sarah Shainwald (Intellectual Property Project Manager) Laura Cheu (Copyeditor), Ezhilsolai Periasamy (Project Manager), Manjula Devi Subramanian (Text Researcher), Abdul Khader (Image Reasearcher), and Pushpa V. Giri (Proofreader).

As always, special thanks to the Cengage sales force. I will forever be grateful for your notes of encouragement as we began this project. I hope you like Marketing Management 5.

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xii

ABOUT THE AUTHOR

DAWN IACOBUCCI is the Ingram Professor of Marketing at the Owen Graduate School of Management, Vanderbilt University (since 2007). She has been Senior Associate Dean at Vanderbilt (2008-2010), and a professor of marketing at Kellogg (Northwestern University, 1987-2004), Arizona (2001-2002), and Wharton (Pennsylvania, 2004 to 2007). She received her M.S. in Statistics, and M.A. and Ph.D. in Quantitative Psychology from the University of Illinois at Urbana-Champaign. Her research focuses on modeling social networks and geeky high-dimensional analyses. She has published in Journal of Marketing, Journal of Marketing Research, Harvard Business Review, Journal of Consumer Psychology, International Journal of Research in Marketing, Marketing Science, Journal of Service Research, Psychometrika, Psychological Bulletin, and Social Networks. Iacobucci teaches Marketing Management and Marketing Models to Executives, MBA and undergraduate students and multivariate statistics and methodological topics to Ph.D. students. She has been editor of both Journal of Consumer Research and Journal of Consumer Psychology. She edited Kellogg on Marketing, she is author of Mediation Analysis, and co-author on Gilbert Churchill’s leading text, Marketing Research.

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1

5Cs STP 4Ps

Product

Price

Place

Promotion

Segmentation

Targeting

Positioning

What are the three phases of the buying process? What kinds of purchases are there? How do consumers make purchase decisions—and how can marketers use this information?

Customer

Company

Context

Collaborators

Competitors

Managerial Checklist

WHY IS MARKETING MANAGEMENT IMPORTANT?

1-1 DEFINING MARKETING Ask the average person, “What is marketing?” and they might say:

• “Marketing is sales and advertising.” • “Marketers make people buy stuff they don’t need and can’t afford.” • “Marketers are the people who call you while you’re trying to eat dinner.”

Unfortunately those comments are probably all deserved. The marketing profession, like any other, has its issues. But in this book we’ll take a more enlightened view.

This chapter begins with an overview of marketing concepts and terms. We’ll see the importance of marketing in today’s corporation. We’ll then present the Marketing Frame- work that structures the book and gives you a systematic way to think about marketing, and we’ll define all the terms in the framework: 5Cs, STP, and 4Ps.

1-2 MARKETING IS AN EXCHANGE RELATIONSHIP

 
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